Sanjana Gangishetty
Open to work

hi, it means a lot
that you're here ✦

I'm Sanjana. Seven years in design, studying it, working in it, thinking about it. I started in interior spaces and moved into product design. That background shapes how I work now. It just means I learned early how to figure out what something needs to feel like before anyone has words for it.

These days I design digital products. AI workflows, interactive exhibits, things people actually want to use. What I care about most is the gap between technically works and actually good.

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Timeline

The full story.

Tap any moment to read more.

Interior design. Yes, interior design.

Four years studying interior design. Rooms, materials, how light shifts when you change the ceiling height. Most of the job was figuring out what someone wanted a place to feel like before they had words for it. I liked it a lot. I just didn't know it was also training me for something else.

How I work

Six things that don't change.

01

Research first

I don't start in Figma. I start with the people who'll use the thing. User interviews, journey maps, screener surveys. The answers usually tell you what to build.

02

AI-augmented workflows

I use Claude, Lovable, Replit, v0, and Bolt as real parts of my process. To prototype faster, synthesize research, and pressure-test copy before a line of UI gets drawn. A tool is a tool.

03

Systems thinking

I design components, not screens. If something works once and breaks in another context, it wasn't designed. It was decorated.

04

Honest feedback loops

Usability testing with real people, iterated until the confusion goes away. I'm not precious about my first ideas. The third version is usually the right one.

05

Cross-functional comfort

I've worked with developers, educators, subject matter experts, and PMs. I'm comfortable in the middle, between what users need, what engineers can build, and what the business wants.

06

Clarity over cleverness

A good interface shouldn't need a walkthrough. If I'm explaining how something works, it's a sign the design needs another pass.

Outside of design

I exist outside of Figma, I promise.

Outside of work I am usually in the kitchen. Baking something I found at 11pm, or cooking for people I love. I travel whenever I get the chance. I watch shows with real commitment. Some of my best ideas show up on long flights or over a really good meal.

BakingTravellingCookingHanging with friendsBinge-watching showsBakingTravellingCookingHanging with friendsBinge-watching showsBakingTravellingCookingHanging with friendsBinge-watching shows

Right now

Reading

Clock In by Emily the Recruiter. Genuinely a little funny that I'm reading a career book mid-job-search, but here we are. It's making me think harder about what I actually want, not just what I think I'm supposed to want.

Building

Learning to build real things with Claude Code. I'm a designer who can now ship her own ideas without waiting on anyone.

Thinking about

Why seamlessness is so rare. Most products get close and then sort of... stop. Closing that last gap is the part I care about most.

What I'm looking for

I want to work somewhere that starts with the person, not the feature list.

The kind of place where someone can say “this works but it doesn't feel right” and the room takes it seriously. Concretely: a product design role at an AI-native company or an early-stage team, where I can own the whole arc from research to shipped build. I'm based in the US and authorized to work here, and I'm open to relocating.

Let's talk →